There is a actually a lot of online resources, here is only a small selection.
- This page contains fundamental
OpenGL tutorials and notes.All example programs are written by C++ with
Code::Blocks and Orwell Dev-C++, as well as makefiles for Linux and Mac.
- A new OpenGL introduction
that walks through the parts that are still relevant today.
- Shadertoy is a great resources to experiment
and learn fragment shaders.
- The OpenGL Registry contains
specifications, header files, and related documentation for OpenGL and
related APIs including GLU, GLX, and WGL.
- Quick reference for the
built-in functions of the OpenGL ES Shading Language.
- The Graphics Codex is an app
for 3D graphics students, engineers, teachers, and artists. It provides
consistent, correct, and easy-to-understand definitions for technical
|Matplotlib:||Matplotlib is a python 2D plotting
library which produces publication quality figures in a variety of hardcopy
formats and interactive environments across platforms. matplotlib can be
used in python scripts, the python and ipython shell (ala MATLAB®* or
Mathematica®†), web application servers, and six graphical user interface
|Vispy:||Vispy is the sister project of glumpy. It is a
high-performance interactive 2D/3D data visualization library. Vispy
leverages the computational power of modern Graphics Processing Units
(GPUs) through the OpenGL library to display very large datasets.
|Bokeh:||Bokeh is a Python interactive
visualization library that targets modern web browsers for presentation. Its
goal is to provide elegant, concise construction of novel graphics in the
style of D3.js, but also deliver this capability with high-performance
interactivity over very large or streaming datasets.
is a library for making attractive and informative statistical graphics in
Python. It is built on top of matplotlib and tightly integrated with the PyData
stack, including support for numpy and pandas data structures and statistical
routines from scipy and statsmodels.
|Kivy:||Kivy is an open source Python library for
rapid development of applications that make use of innovative user interfaces,
such as multi-touch apps